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Epidemiological Challenges in the Study of Behavioral Addictions: a Call for High Standard Methodologies
(2019)
Rumpf, H.-J.
;
Brandt, D.
;
Demetrovics, Z.
;
Billieux, J.
;
Carragher, N.
;
Brand, M.
;
Bowden-Jones, H.
;
Rahimi-Movagher, A.
;
Assanangkornchai, S.
;
Glavak-Tkalic, R.
;
Borges, G.
;
Lee, H.-K.
;
Rehbein, F.
;
Fineberg, N. A.
;
Mann, K.
;
Potenza, M. N.
;
Stein, D. J.
;
Higuchi, S.
;
King, D.
;
Saunders, J. B.
;
Poznyak, V.
Early Intervention in Gaming Disorder: What Can We Learn from Findings in the Substance Abuse Field?
(2018)
Rumpf, H. J.
;
Bischof, A.
;
Bischof, G.
;
Besser, B.
;
Brand, D.
;
Rehbein, F.
Video game playing in the general adult population of Germany: Can higher gaming time of males be explained by gender specific genre preferences?
(2016)
Rehbein, F.
;
Staudt, A.
;
Hanslmaier, M.
;
Kliem, S.
Prevalence of Internet Gaming Disorder in German Adolescents: Diagnostic contribution of the nine DSM-5 criteria in a statewide representative sample
(2015)
Rehbein, F.
;
Kliem, S.
;
Baier, D.
;
Mößle, T.
;
Petry, N. M.
Systematic validation of Internet gaming disorder criteria needs to start somewhere: A reply to Kardefelt-Winther
(2015)
Rehbein, F.
;
Kliem, S.
;
Baier, D.
;
Mößle, T.
;
Petry, N. M.
Prevalence and Risk Factors of Video Game Dependency in Adolescence: Results of a German Nationwide Study
(2010)
Rehbein, F.
;
Kleimann, M.
;
Mößle, T.
Contribution of Game Genre and Structural Game Characteristics to the Risk of Problem Gaming and Gaming Disorder: a Systematic Review Artikel
(2021)
Rehbein, F.
;
King, D.
;
Staudt, A.
;
Hayer, T.
;
Rumpf, H. -J.
Family-, media-, and school-related risk factors of video game addiction: A 5-year longitudinal study
(2013)
Rehbein, F.
;
Baier, D.
Policy and prevention efforts for gaming should consider a broad perspective
(2018)
Petry, N. M.
;
Zajac, K.
;
Ginley, M.
;
Lemmens, J.
;
Rumpf, H. J.
;
Ko, C. H.
;
Rehbein, F.
Internet Gaming Disorder in the DSM-5
(2015)
Petry, N. M.
;
Rehbein, F.
;
Ko, C.-H.
;
O'Brien, C. P.
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