TY - CHAP A1 - Kelly, Stephen A1 - Vangorp, Peter A1 - Meyer, Dennis A1 - Delke, Vincent T1 - A framework for implementing gamification in Purchasing and Supply Management education T2 - 30th Annual IPSERA Conference 2021: Purchasing Innovation and Crisis Management N2 - This paper uses the findings from a literature review and series of expert interviews to develop a richer and Purchasing and Supply Management (PSM) context-specific perspective of the different key techniques, tools and principles that can be used to develop gamified learning to enhance the skills required by PSM professionals in dealing with current and future challenges, such as the transformation to Industry 4.0. It also provides further details of the different stages of implementing gamified learning, which can enhance the success of any such provision. Y1 - 2021 ER - TY - CHAP A1 - Delke, Vincent A1 - Karttunen, Elina A1 - Kelly, Stephen A1 - Stek, Klaas A1 - Tkáč, Michal T1 - Exploring Industry 4.0 Professional Roles and Skills within Purchasing and Supply Management T2 - 30th Annual IPSERA Conference 2021: Purchasing Innovation and Crisis Management N2 - Professional roles, including specific skills for each role, are a step towards higher professionalism and maturity within purchasing and supply management (PSM). The global development towards increasing digitalization, Industry 4.0, globalization, and increasing attention for corporate social responsibility force change within the purchasing organizations. Here, PSM's professional roles and skills are a good starting point to manage these changes by redefining professional roles organized by specific skills and responsibilities. For this reason, based on a systematic literature review and three World Cafés with 29 purchasing professionals, this study compiles a list of Industry 4.0 professional roles and skills in PSM. Y1 - 2021 ER -